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Tag: Publication

Who Gets to Decide How Cells Evolve?

Evolutionary adaptation is the process by which organisms change or acquire features over time in response to new challenges. The ability of organisms to adapt is remarkable and…

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How Zebrafish Use “Simple Hacks” to Swim in a School

Schools of zebrafish move in complex patterns, but individual zebrafish use simple visual cues to decide where to swim, according to a new Nature Communications paper from the…

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Eddy Lab Finds New Exceptions to the (Almost) Universal Code of Life

While humans, E. coli bacteria, and archaea look very different on the outside, they all descended from a common ancestor that lived billions of years ago. One sign…

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eLife Paper from the Dulac Lab Featured in Harvard Gazette

The most recent eLife paper from the Dulac lab was just featured in the MCB had previously reported on this publication,    

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The Dark Side of Parenting: Neural Circuits Governing Infanticide [Dulac Lab]

A major goal of modern neuroscience is uncovering the circuit mechanisms that control naturalistic behaviors, including foraging, nesting, and social behaviors such as mating, aggression, and parenting.  These…

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Zhen, Samuel, and Lichtman Labs Generate Complete Synaptic Census of the C.elegans Brain As It Grows and Rewires Itself

At the cellular level, the layout of the nervous system in any given C. elegans specimen is much the same as any other: Every adult C. elegans has…

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The Bacterial Flagellar Engine Has a Bidirectional Gearshift [Berg Lab]

Bacteria are a nanotechnological marvel. Consider the bacterium Escherichia coli as an example. Barely a millionth the size of a typical human (E. coli is a rod-shaped cell…

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How Does the Brain Orchestrate Learning from Reward? [Uchida Lab]

Animals learn a variety of actions; they can flexibly learn a new action or modify a learned action depending on a specific situation. They can also learn a…

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Always Checking Errors in Brains and Machines [Uchida Lab]

The last several years have seen remarkable developments in artificial intelligence (AI). Computers can now play complex video games such as Pac-Man, Space Invader, and even StarCraft II…

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